图书标签: 游戏设计 游戏 心理学 设计 Game 开发 外文原版 UX
发表于2024-06-18
The Art of Game Design: A Book of Lenses (Second Edition) pdf epub mobi txt 电子书 下载 2024
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner:
- Describes the deepest and most fundamental principles of game design
- Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games
- Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games
The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
Jesse Schell is distinguished professor of the practice of entertainment technology for Carnegie Mellon University's Entertainment Technology Center (ETC), a joint master's program between Carnegie Mellon's College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. He is also CEO of Schell Games, LLC, an independent game studio in Pittsburgh. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio and chairman of the International Game Developers Association (IGDA). Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. He received his undergraduate degree from Rensselaer Polytechnic Institute and master's degree in information networking from Carnegie Mellon. In 2004, he was named as one of the World's 100 Top Young Innovators by MIT's Technology Review.
#非常非常棒!Experience, Player, Game, Process, Designer
评分当年选专业的时候脑子里进了过多的水……#每天迷茫半小时
评分半年前买来觉得通篇片儿汤话看不进去 之后有了机核电台的前期科普 再看这本书开头没几页有引用Brian Moriarty的段落就会心一笑 从人类思维方式和情绪出发去看待游戏设计很有启发性 而且行文特别暖 感觉是某种大学教授的理想形态了 不过中文版翻译不太好 有几处错漏很显眼
评分满足了我对于游划设计的几乎所有想象和思考,把我以前想的很浅的东西讲的很深。愿游戏更好。
评分满足了我对于游划设计的几乎所有想象和思考,把我以前想的很浅的东西讲的很深。愿游戏更好。
周末在看一本书《The Art of Game Design》,作者Jesse Schell,曾是马戏团专业的杂耍演员,当过作家、喜剧演员、魔术师,后来在IBM和Bell两家公司担任软件工程师,为迪斯尼公司设计并开发多人游戏,而后自己创办studio开发游戏,还成为卡内基梅隆大学的教授。 而这一切传奇的...
评分http://blog.sina.com.cn/s/blog_48fbe4a10100cpix.html 貌似未授权稿
评分如果让我划分,我想直接把这本书归入哲学类,或者通用类! 如果真的理解这本书的全部内容,不光可以做游戏!任何关于用户体验的工作,我看来都没有问题! 游戏设计的本质是:体验。现在任何一个软件,任何一个产品,任何一个服务,那个不是体验优先的! 真是一本直击本质的书...
评分 评分The Art of Game Design: A Book of Lenses (Second Edition) pdf epub mobi txt 电子书 下载 2024