Foundation Actionscript 3.0 Animation pdf epub mobi txt 電子書 下載 2024


Foundation Actionscript 3.0 Animation

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Keith Peters
Springer-Verlag New York Inc
April 2, 2007
568
$39.99
Paperback
9781590597910

圖書標籤: actionscript  flash  animation  as3  編程  web  friends_of_ED  動畫編程   


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    发表于2024-06-22

    Foundation Actionscript 3.0 Animation epub 下載 mobi 下載 pdf 下載 txt 電子書 下載 2024

    Foundation Actionscript 3.0 Animation epub 下載 mobi 下載 pdf 下載 txt 電子書 下載 2024

    Foundation Actionscript 3.0 Animation pdf epub mobi txt 電子書 下載 2024



    圖書描述

    {Book Description}

    This book is the 2nd edition of Keith Peters' best-selling ActionScript animation book, updated to ActionScript 3.0all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. Flash has long been one of the most approachable, user-friendly tools for creating web-based animation. This has contributed to making it one of the most ubiquitous forms of web animation, and there are some very powerful animation scripting capabilities at your disposalif you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen. Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry even if you are a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!) The book starts with the all the basics you need to get started: principles of animation, and the basics of ActionScript, trigonometry and Flash rendering methods. It works its way slowly up from using code to move a single object across the screen, to the creation of complex systems that really push Flash's capabilities. Once you'll get to grips with it all, you'll find yourself creating all manner of exciting animations and games!

    {Product Description}

    This book is the 2nd edition of Keith Peters' best-selling ActionScript animation book, updated to ActionScript 3.0all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. Flash has long been one of the most approachable, user-friendly tools for creating web-based animation. This has contributed to making it one of the most ubiquitous forms of web animation, and there are some very powerful animation scripting capabilities at your disposalif you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen. Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry even if you are a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!) The book starts with the all the basics you need to get started: principles of animation, and the basics of ActionScript, trigonometry and Flash rendering methods. It works its way slowly up from using code to move a single object across the screen, to the creation of complex systems that really push Flash's capabilities. Once you'll get to grips with it all, you'll find yourself creating all manner of exciting animations and games!

    Foundation Actionscript 3.0 Animation 下載 mobi epub pdf txt 電子書

    著者簡介


    圖書目錄


    Foundation Actionscript 3.0 Animation pdf epub mobi txt 電子書 下載
    想要找書就要到 小哈圖書下載中心
    立刻按 ctrl+D收藏本頁
    你會得到大驚喜!!

    用戶評價

    評分

    做遊戲必備!數學和物理很重要!

    評分

    經典之作。由淺入深,難得難得

    評分

    很基礎,3D部分以後的簡單瀏覽一下就可以

    評分

    definitely one of the best ActionScript 3.0 animation textbook. Be aware that, everything behind are maths and physics. 3D部分就略過瞭,其他非常精彩。

    評分

    佩服寫書的作者

    讀後感

    評分

    Foundation ActionScript 3 Animation这本书写得非常好。虽然从名字上看,是Foundation。其实,各种各样的效果大都是用最基本的行为叠加而成的。只有掌握了最基本的行为实现方式,才能够无穷地组合,创造出眩目的效果。 我写了很多年程序了,可是都这本书依然觉得非常受用。好...  

    評分

    这本书非常适合flash 的初学者 看完后再去沿袭殿堂之路 会有不小的收获 而如果直接看殿堂 往往会被理论搞得云里雾里...  

    評分

    評分

    我本以为做出多彩绚丽的动画,需要高超的物理学,数学的水平。辛苦,看了这本书,害的把我那本游戏开发物理学给搁浅在我的被子里去了。 里面的列子很好,其把常用的动画概括起来了。学起来不难。如果觉得很难理解,那要多做一些列子。 对于我们不用帧做动画的程序员来...  

    評分

    这本书非常适合flash 的初学者 看完后再去沿袭殿堂之路 会有不小的收获 而如果直接看殿堂 往往会被理论搞得云里雾里...  

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    Foundation Actionscript 3.0 Animation pdf epub mobi txt 電子書 下載 2024


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