Foundation Actionscript 3.0 Animation pdf epub mobi txt 电子书 下载 2024


Foundation Actionscript 3.0 Animation

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Keith Peters
Springer-Verlag New York Inc
April 2, 2007
568
$39.99
Paperback
9781590597910

图书标签: actionscript  flash  animation  as3  编程  web  friends_of_ED  动画编程   


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    发表于2024-06-20

    Foundation Actionscript 3.0 Animation epub 下载 mobi 下载 pdf 下载 txt 电子书 下载 2024

    Foundation Actionscript 3.0 Animation epub 下载 mobi 下载 pdf 下载 txt 电子书 下载 2024

    Foundation Actionscript 3.0 Animation pdf epub mobi txt 电子书 下载 2024



    图书描述

    {Book Description}

    This book is the 2nd edition of Keith Peters' best-selling ActionScript animation book, updated to ActionScript 3.0all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. Flash has long been one of the most approachable, user-friendly tools for creating web-based animation. This has contributed to making it one of the most ubiquitous forms of web animation, and there are some very powerful animation scripting capabilities at your disposalif you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen. Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry even if you are a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!) The book starts with the all the basics you need to get started: principles of animation, and the basics of ActionScript, trigonometry and Flash rendering methods. It works its way slowly up from using code to move a single object across the screen, to the creation of complex systems that really push Flash's capabilities. Once you'll get to grips with it all, you'll find yourself creating all manner of exciting animations and games!

    {Product Description}

    This book is the 2nd edition of Keith Peters' best-selling ActionScript animation book, updated to ActionScript 3.0all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. Flash has long been one of the most approachable, user-friendly tools for creating web-based animation. This has contributed to making it one of the most ubiquitous forms of web animation, and there are some very powerful animation scripting capabilities at your disposalif you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen. Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry even if you are a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!) The book starts with the all the basics you need to get started: principles of animation, and the basics of ActionScript, trigonometry and Flash rendering methods. It works its way slowly up from using code to move a single object across the screen, to the creation of complex systems that really push Flash's capabilities. Once you'll get to grips with it all, you'll find yourself creating all manner of exciting animations and games!

    Foundation Actionscript 3.0 Animation 下载 mobi epub pdf txt 电子书

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    图书目录


    Foundation Actionscript 3.0 Animation pdf epub mobi txt 电子书 下载
    想要找书就要到 笔趣阁图书下载中心
    立刻按 ctrl+D收藏本页
    你会得到大惊喜!!

    用户评价

    评分

    我们长颈鹿图书的姐姐

    评分

    做游戏必备!数学和物理很重要!

    评分

    印象不深刻了……

    评分

    很基础,3D部分以后的简单浏览一下就可以

    评分

    经典之作。由浅入深,难得难得

    读后感

    评分

    这本书非常适合flash 的初学者 看完后再去沿袭殿堂之路 会有不小的收获 而如果直接看殿堂 往往会被理论搞得云里雾里...  

    评分

    还可以,上半年翻译他AdvancEDActionScriptAnimation的的时候看了一些。这本本很基本,适合入门。想学点东西,还是建议看看AdvancEDActionScriptAnimation,七月份的时候,Advance的这本已经翻译完了,在网上可以随便下到~  

    评分

    这是我看到过所有和ActionScript相关的教程中,最牛的一本!里面的内容真的太经典了,很耐看。  

    评分

    哈,最近翻掉了前几章,虽然翻译后可能有失作者的愿意,但是不得不说这是本非常以人为本的图书。 相比如果说黑羽那本比作是开发者的点金石的话,那这本AS3的动效教程可以说是艺术和程序的美丽纽带! 由于这是第二版,和第一版不同的是将开发环境从AS2迁移到了AS3。每每牵涉到AS...  

    评分

    貌似还少标题吧?Making Things Move 正在看,讲的很详细,从基础的数学三角形,sin,cos,到加速度,摩擦力,缓动,最后还有些3D。从简到难 enjoy o(∩_∩)o...

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    Foundation Actionscript 3.0 Animation pdf epub mobi txt 电子书 下载 2024


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